5,555,372 lives lived for a total of 998,224 hours
431,012 people lived past age fifty-five
288 generations in longest family line 435 monuments completed, 2469 in progress
Current player arc has been going 2524 years Previous arc lasted 12554 years
a multiplayer survival game of parenting and civilization building by Jason Rohrer
This game is about playing one small part in a much larger story. You only live an hour, but time and space in this game is infinite. You can only do so much in one lifetime, but the tech tree in this game will take hundreds of generations to fully explore. This game is also about family trees. Having a mother who takes care of you as a baby, and hopefully taking care of a baby yourself later in life. And your mother is another player. And your baby is another player. Building something to use in your lifetime, but inevitably realizing that, in the end, what you build is not for YOU, but for your children and all the countless others that will come after you. Proudly using your grandfather's ax, and then passing it on to your own grandchild as the end of your life nears. And looking at each life as a unique story. I was this kid born in this situation, but I eventually grew up. I built a bakery near the wheat fields. Over time, I watched my grandparents and parents grow old and die. I had some kids of my own along the way, but they are grown now... and look at my character now! She's an old woman. What a life passed by in this little hour of mine. After I die, this life will be over and gone forever. I can be born again, but I can never live this unique story again. Everything's changing. I'll be born as a different person in a different place and different time, with another unique story to experience in the next hour...
72 natural objects (latest: Natural Spring)
22 playable characters
2080 human-makeable objects (latest: Diesel Mining Pick without Bit)
108,769 lines of code
What you get
Immediately after your payment is processed, you will receive an email with an access link. You will then be able to download all of the following DRM-free distributions:
MacOS build (10.5 and later Intel)
GNU/Linux build (compiled on 32-bit Ubuntu 14.04)
Full source code bundle (compile it yourself)
The price also includes downloads of all future updates and a lifetime account on the main game server that I am running.
The source bundle includes the editor and server software, allowing you to set up and run your own server or even leverage the engine to make your own game. See OneLife/documentation in the source bundle for instructions.
I really loved this game. It was really relaxing playing this game and funny not to know weither or not your genealogy will survive. Or maybe someone one day will find this camp and use it. It was the legacy that was important. But since you closed this world, i feel so frustrated every time i play. i bump every life on the four corner of the map. i feel trap inside. I understand very well tha...
This game can be good like Oasis in Ready Player One...
Recommended angryperson (231.4 hours on record)
Posted 9 days ago
I am always spawning as an eve and never have children!
Recommended The Mermaid (261.8 hours on record)
Posted 10 days ago
I love this game so much. It might seem boring to those who enjoy games where you play as a single character throughout the game. But this game really is a challenge. Trying to start up a successful family tree. But you'll never know if they managed to keep everything alive unless you check on the site. I wonder if we will ever get up to generation 300.
While ohol is not a perfect game it is an ever evolving game. Jason is taking steps in the correct direction to try to fix some of the underlying problems with the game and that's great.
Recommended Mirelli (1,664.0 hour on record)
Posted 16 days ago
This used to be one of my favorite games, with my hours as evidence, but I can't say the same now after the new "arc update"; with all the players crammed together and sharing finite resources in a tiny little hell box. Everyone is frustrated by the baby apocalypse and lack of progress. It's a constant scramble for food (if you survive infancy) so things can't really get done anymore. I would only...
Recommended just checking (1,445.2 hour on record)
Posted 7 months ago
game is good i guess
Recommended shampein (1,394.7 hour on record)
Posted 14 months ago
its a fun, simple game, with a complex strategy lot of drama, lot of bad players, lot of griefers and murderers, so will annoy you a few times but can be so fun, very original concept and jason works on it frequently, each update changes everything but its in a good direction
Recommended Luna (1,390.4 hour on record)
Posted 11 months ago
Great game to play, every life is unique! Sometimes you play with annoying children who wants to stab everyone.. but most of the times you will play with nice people who want to play the game and can learn new people things.
Recommended AAA Pizza (1,374.8 hour on record)
Posted 7 months ago
You happy now Malleria
Recommended Shaivi Bane (1,329.8 hour on record)
Posted 22 days ago
Great game, with weekly updates for only 20 dollars!
Not Recommended UnhappyMisery (74.2 hours on record)
Posted 13 hours ago
Extremely disappointed to have returned back to the game after a year gap (due to family issues rather than the game itself), although now because of this 'rift' update, it very well could be another year gap (this time because of the game). What an absolute shambles! Everything the creator wants this update to achieve is pointless, as everything goes against it! Honestly, I've never met so many p...
I really enjoyed this game, not so much now. The rift is a dumb idea. You can't even throw things off of it (like dead bodies). Feels claustrophobic now. Property fences keep locking me out of my settlement even though I have the same last name. Not a fun experience right now.
Not Recommended demonicblack (1,407.1 hour on record)
Posted 16 days ago
auto aim warswords useless grieving senseless killings and now being locked up in a box im done with this
Not Recommended The_Anabaptist (557.6 hours on record)
Posted 17 days ago
Update to my previous review:
The game in its current state means that you will not get to play. You will be born. There may not be a mother who can feed you and the dozen other babies crying for a teat. Depending on the "arc" being born as an Eve may or may not be available. You no longer have the choice of playing this game when you want to.
Thank you all for bearing with me as I continued to adjust and perfect what is now the most massive set of fundamental changes in the history of the game. Like I said in the last update, we got off to a very rocky start, but by the end of this week, it was almost completely smooth sailing.
Containing all player activity in a bounded area, instead of letting it spread infinitely on the map, revealed all sorts of problems, particularly in terms of resource distribution, settlement locations, and griefing. On an infinite map, there are always more resources available if you walk far enough in any direction, which is what people used to do to find settlement locations, and you can also easily hide from trouble-makers in the vastness. A bunch of important features in the game, like fences, were rendered unnecessary by the unbounded map. [Read More...]
User Story: The Tale of Scott Silverthorn, by MaggieMurdoch October 30, 2018
this is a tale of one of my last lives, sometimes I live very mundane and uneventful lives but other times I find one that stays with me and makes me think about it...This was one of those lives.
I was born a baby boy to a woman named Samantha Silverthorn in a tiny settlement, as I was born my older brother Lason was visiting, my mother had six children before me and had one after me, surviving to adulthood there was only me, my big brother Lason, my big sister Freyja and and my younger sister Liza. When I was born my mother gave me a single snake skin boot. [Read More...]
The thinking behind One Hour One Life
How to Deal With A Crisis of Meaning
Bonsai: the Endless Ritual | Extraordinary Rituals | Earth Unplugged
Power of the Market - The Pencil
Primitive Technology: Forge Blower
Last Day Dream
The Game Design Challenge 2011: Bigger Than Jesus Panel at GDC 2011